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Star Atlas Beginner’s Guide: Step by Step

Welcome to this post, where we are going to talk about one of the most promising games in the crypto games world, star atlas.

Star atlas is a game and a whole world of galaxies and universe of its own that is not yet available, but is in development. The game is on the solana network, and is for many, one of the best future games there will be in the future.

In this guide we are going to go over what the game is about, and those aspects you should know if you are interested in investing before the game can be played.

Where to invest in Star Atlas

Before we go into more detail and learn what the game will be like and how it will work, let’s see where you can invest once you’ve read the post if you’re interested in the game.

Star Atlas has two cryptocurrencies at the moment, Atlas, the cryptocurrency that will be used within the game, and Polis, the cryptocurrency that will work more as a DAO and to vote in in-game changes.

These two cryptocurrencies can be purchased using DEFI exchanges of the solana network, such as raydium. If you don’t know how to withdraw solana I will leave here a guide and how raydium works so you can buy any of these two cryptocurrencies. To buy solana, I personally use binance, if you don’t have an account, you can create one just below.

Platform: Binance
Min. deposit: $10
License: Cysec

Very low commissions
Exchange with more cryptocurrencies

5/5

The other current way to invest in the game is to buy ships. Last September 7, there was a launch of ships of different sizes, ranging in price from $15 to $100,000. Although you can no longer participate in the audition, you can buy in the Marketplace some of the ships if you want to invest more in the NFT’s that will be used in the game.

You will be able to find different sizes of ships, small, medium, capital, titan and commander which is the most expensive, with a launch price of $100,000 for the most valuable ship.

 How it works

Atlas will be the in-game currency used to pay for commissions, repair your ship and many other functions.

Build intergalactic empires

Star Atlas is a space race that will challenge its players to form teams, organize builds and fight in unknown territories. What will start as a group of spaceships and a collection of small mining colonies will grow into civilizations, relying on alien technologies and intergalactic diplomacy to explore the ever-expanding universe.

Naturally, the goal of the Star Atlas economy is to better align the production of goods at scale with a sense of long-term progression and short-term enjoyment for players, making their collaboration increasingly beneficial to their teammates and faction.

Skill tree progression:

  • Minimizing player fatigue and multiple account clutter.
  • Most MMO games involve diminishing reward curves and repetitive tasks that only serve to fatigue their players; even the most devoted will find themselves in a dreadful, lottery-like endgame with an impossibly low loot rate and repetitive expeditions, which drain players’ enthusiasm for growth.

Star Atlas is different. By employing a skill tree approach, the game allows its users to dedicate their time and resources to a given activity. This allows them to unlock perks and bonuses from their skill tree that they can then purchase with ATLAS, providing them with benefits, both individually and collectively.

Additional perks and bonuses are subject to the discretion and development of the Star Atlas team. Therefore, the initial benefits listed below are not exhaustive.

Star Atlas is a game with an economic system that goes wide and deep, connecting to all aspects of game activity. There are three major groups of mechanisms related to the economy: production, piloting and general mechanics.

The rewards from piloting activities are the main inputs to the game economy, flowing into the markets that support piloting throughout the game. Production connects mining, refining, and technology development to create new assets usable for piloting.

The broader mechanics underpinning the game are terrain development, character development, and the DAO system.

development, character development, and the DAO system.

Most of the items in the game come from the production layer, with the exception of

rare and resource drops from piloting, and a limited number of unique items injected into the game through sales (such as unique ships).

A key concept in understanding the production system is the land. The Star Atlas universe is made up of regions, solar systems and planets, and a basic parcel of land represents partial ownership of a planet’s territory.

Production buildings are built on the land, and more advanced buildings have additional requirements to the land on which they can work. In addition, land ownership is required to participate in some of the levels of government. All land in Stellar Atlas is subject to Land Value Tax (to be discussed in a later section), which incentivizes owners to use it rather than simply own it.

Resource Management

Although there are several activities in Star Atlas to create economic value,mining will be an important pillar for production within the Star Atlas economy. To participate in this activity, users must make an initial investment through the purchase of ATLAS or equipment. Core resources (NFT) will be needed as an input to sustain mining production of natural resources.

Mining produces resources, which are then used to trade or create in-game assets to allow users to carry out their jobs and produce value within the game economy. Blueprints are acquired by leveling up skills in the construction category, which are then used to unlock the recipes needed to manufacture each in-game asset.

A player’s productivity in mining progresses based on their skill. Mining skill progression grants increased amount and speed of resource gathering, as well as discounts on crafting and farm maintenance.

Mining requires a special building (along with terrain and an NPC worker), the player character’s skills and power (power) and energy (supplied by energy-generating buildings).

Resources produced by mining have to be refined before they become usable.

Some of the most important roles are:

Extractors

Extractors are responsible for extracting raw materials.

  • Initial cost: An extractor is a building that has to be purchased or produced prior to installation. There are also energy needs that are covered by energy-producing buildings that have no operating costs.
  • Maintenance costs: Land value tax (see land section) and fuel to transport cargo to orbit (collected in ATLAS). Gas fee in the form of ATLAS
  • Yield: Raw materials, including additional fuel.
  • Benefits: Increased energy efficiency and higher resource efficiency.

Refiners

Refiners are responsible for taking feedstocks and converting them into usable resources.

  • Initial cost: Refinery roofing costs a fixed amount of ATLAS
  • Maintenance costs: Tax on land value (see Land section)
  • Yield: Refined materials as crafting inputs
  • Advantages: Increased rate of return/conversion

Managers

Managers are responsible for ensuring that resources are used efficiently to create value and utility.

I hope this has helped you learn about some aspects of the great world that Star Atlas is creating and will be launching in a year’s time. Remember, if you don’t have an account with binance, you can create one just below.

Platform: Binance
Min. deposit: $10
License: Cysec

Very low commissions
Exchange with more cryptocurrencies

5/5

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